Serious Games for Training in Patient Flow Management in Emergency Departments: State of the Art and Perspectives - Bordeaux Population Health Access content directly
Conference Poster Year : 2023

Serious Games for Training in Patient Flow Management in Emergency Departments: State of the Art and Perspectives

Abstract

Emergency departments (EDs) face significant challenges in providing timely care due to the increase in patient volume and limited resources. To improve patient flow management, new strategies based on artificial intelligence, machine learning, computer modeling, and simulation have been developed, including serious computer games and virtual reality. We performed a systematic review of the use of serious games and virtual reality to train healthcare professionals in the ED.
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Dates and versions

hal-04098447 , version 1 (16-05-2023)

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Charlotte Blot, Katia Weickert, Arthur Payros, Marta Avalos, Cédric Gil-Jardiné. Serious Games for Training in Patient Flow Management in Emergency Departments: State of the Art and Perspectives. FLAIRS 36 - 36th International Florida Artificial Intelligence Research Society Conference, May 2023, Clearwater Beach, FL., United States. , Florida Online Journals, 36, pp.3, 2023, ⟨10.32473/flairs.36.133276⟩. ⟨hal-04098447⟩

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